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import { Component, Input, Output, EventEmitter, ElementRef, OnChanges, OnDestroy, AfterViewInit, Inject, Optional } from "@angular/core";
import { EnumViewerEvt, IViewer, TViewerEvent } from "src/viewerModule/viewer.interface";
import { TThreeSurferConfig, TThreeSurferMode } from "../types";
import { retry, flattenRegions } from 'common/util'
import { Observable, Subject } from "rxjs";
import { debounceTime, filter, switchMap } from "rxjs/operators";
import { ComponentStore } from "src/viewerModule/componentStore";
import { select, Store } from "@ngrx/store";
import { viewerStateChangeNavigation, viewerStateSetSelectedRegions } from "src/services/state/viewerState/actions";
import { viewerStateSelectorNavigation } from "src/services/state/viewerState/selectors";
import { ClickInterceptor, CLICK_INTERCEPTOR_INJECTOR } from "src/util";
import { REGION_OF_INTEREST } from "src/util/interfaces";
import { MatSnackBar } from "@angular/material/snack-bar";
import { CONST } from 'common/constants'
import { API_SERVICE_SET_VIEWER_HANDLE_TOKEN, TSetViewerHandle } from "src/atlasViewer/atlasViewer.apiService.service";
import { AUTO_ROTATE, TInteralStatePayload, ViewerInternalStateSvc } from "src/viewerModule/viewerInternalState.service";
const viewerType = 'ThreeSurfer'
type TInternalState = {
camera: {
x: number
y: number
z: number
}
mode: string
hemisphere: 'left' | 'right' | 'both'
}
type THandlingCustomEv = {
regions: ({ name?: string, error?: string })[]
evMesh?: {
faceIndex: number
verticesIndicies: number[]
}
}
type TCameraOrientation = {
perspectiveOrientation: [number, number, number, number]
perspectiveZoom: number
}
const threshold = 1e-3
function getHemisphereKey(region: { name: string }){
return /left/.test(region.name)
? 'left'
: /right/.test(region.name)
? 'right'
: null
}
function cameraNavsAreSimilar(c1: TCameraOrientation, c2: TCameraOrientation){
if (c1 === c2) return true
if (!!c1 && !!c2) return true
if (!c1 && !!c2) return false
if (!c2 && !!c1) return false
if (Math.abs(c1.perspectiveZoom - c2.perspectiveZoom) > threshold) return false
if ([0, 1, 2, 3].some(
idx => Math.abs(c1.perspectiveOrientation[idx] - c2.perspectiveOrientation[idx]) > threshold
)) {
return false
}
return true
}
@Component({
selector: 'three-surfer-glue-cmp',
templateUrl: './threeSurfer.template.html',
styleUrls: [
'./threeSurfer.style.css'
export class ThreeSurferGlueCmp implements IViewer<'threeSurfer'>, OnChanges, AfterViewInit, OnDestroy {
private loanedColorMap = new WeakSet()
@Input()
selectedTemplate: any
@Input()
selectedParcellation: any
@Output()
viewerEvent = new EventEmitter<TViewerEvent<'threeSurfer'>>()
private domEl: HTMLElement
private config: TThreeSurferConfig
public modes: TThreeSurferMode[] = []
public selectedMode: string
private mainStoreCameraNav: TCameraOrientation = null
private localCameraNav: TCameraOrientation = null
public allKeys: {name: string, checked: boolean}[] = []
private internalStateNext: (arg: TInteralStatePayload<TInternalState>) => void
private regionMap: Map<string, Map<number, any>> = new Map()
private store$: Store<any>,
private navStateStoreRelay: ComponentStore<{ perspectiveOrientation: [number, number, number, number], perspectiveZoom: number }>,
@Optional() @Inject(REGION_OF_INTEREST) private roi$: Observable<any>,
@Optional() @Inject(CLICK_INTERCEPTOR_INJECTOR) clickInterceptor: ClickInterceptor,
@Optional() @Inject(API_SERVICE_SET_VIEWER_HANDLE_TOKEN) setViewerHandle: TSetViewerHandle,
if (intViewerStateSvc) {
const {
done,
next,
} = intViewerStateSvc.registerEmitter({
"@type": 'TViewerInternalStateEmitter',
viewerType,
applyState: arg => {
if (arg.viewerType === AUTO_ROTATE) {
const autoPlayFlag = (arg.payload as any).play
const reverseFlag = (arg.payload as any).reverse
const autoplaySpeed = (arg.payload as any).speed
this.toTsRef(tsRef => {
tsRef.control.autoRotate = autoPlayFlag
tsRef.control.autoRotateSpeed = autoplaySpeed * (reverseFlag ? -1 : 1)
})
return
}
if (arg.viewerType !== viewerType) return
this.toTsRef(tsRef => {
tsRef.camera.position.copy((arg.payload as any).camera)
})
}
})
this.internalStateNext = next
this.onDestroyCb.push(() => done())
}
// set viewer handle
// the API won't be 100% compatible with ngviewer
if (setViewerHandle) {
const nyi = () => {
throw new Error(`Not yet implemented`)
}
setViewerHandle({
add3DLandmarks: nyi,
loadLayer: nyi,
applyLayersColourMap: (map: Map<string, Map<number, { red: number, green: number, blue: number }>>) => {
if (this.loanedColorMap.has(map)) {
this.externalHemisphLblColorMap = null
} else {
const applyCm = new Map()
for (const [hem, m] of map.entries()) {
const nMap = new Map()
applyCm.set(hem, nMap)
for (const [lbl, vals] of m.entries()) {
const { red, green, blue } = vals
nMap.set(lbl, [red/255, green/255, blue/255])
}
this.externalHemisphLblColorMap = applyCm
},
getLayersSegmentColourMap: () => {
const map = this.getColormapCopy()
const outmap = new Map<string, Map<number, { red: number, green: number, blue: number }>>()
for (const [ hem, m ] of map.entries()) {
const nMap = new Map<number, {red: number, green: number, blue: number}>()
outmap.set(hem, nMap)
for (const [ lbl, vals ] of m.entries()) {
nMap.set(lbl, {
red: vals[0] * 255,
green: vals[1] * 255,
blue: vals[2] * 255,
})
}
}
this.loanedColorMap.add(outmap)
return outmap
},
getNgHash: nyi,
hideAllSegments: nyi,
hideSegment: nyi,
mouseEvent: null,
mouseOverNehuba: null,
mouseOverNehubaLayers: null,
mouseOverNehubaUI: null,
moveToNavigationLoc: null,
moveToNavigationOri: null,
remove3DLandmarks: null,
removeLayer: null,
setLayerVisibility: null,
setNavigationLoc: null,
setNavigationOri: null,
showAllSegments: nyi,
showSegment: nyi,
})
}
this.onDestroyCb.push(
() => setViewerHandle(null)
)
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if (this.roi$) {
const sub = this.roi$.pipe(
switchMap(switchMapWaitFor({
condition: () => this.colormapLoaded
}))
).subscribe(r => {
try {
if (!r) throw new Error(`No region selected.`)
const cmap = this.getColormapCopy()
const hemisphere = getHemisphereKey(r)
if (!hemisphere) {
this.snackbar.open(CONST.CANNOT_DECIPHER_HEMISPHERE, 'Dismiss', {
duration: 3000
})
throw new Error(CONST.CANNOT_DECIPHER_HEMISPHERE)
}
for (const [ hem, m ] of cmap.entries()) {
for (const lbl of m.keys()) {
if (hem !== hemisphere || lbl !== r.labelIndex) {
m.set(lbl, [1, 1, 1])
}
}
}
this.internalHemisphLblColorMap = cmap
} catch (e) {
this.internalHemisphLblColorMap = null
}
this.applyColorMap()
})
this.onDestroyCb.push(
() => sub.unsubscribe()
)
}
/**
* intercept click and act
*/
if (clickInterceptor) {
const handleClick = (ev: MouseEvent) => {
// if does not click inside container, ignore
if (!(this.el.nativeElement as HTMLElement).contains(ev.target as HTMLElement)) {
return true
}
if (this.mouseoverRegions.length === 0) return true
if (this.mouseoverRegions.length > 1) {
this.snackbar.open(CONST.DOES_NOT_SUPPORT_MULTI_REGION_SELECTION, 'Dismiss', {
duration: 3000
})
return true
}
this.store$.dispatch(
viewerStateSetSelectedRegions({
selectRegions: this.mouseoverRegions
})
)
return true
}
const { register, deregister } = clickInterceptor
register(handleClick)
this.onDestroyCb.push(
/**
* subscribe to camera custom event
*/
const cameraSub = this.cameraEv$.pipe(
filter(v => !!v),
debounceTime(160)
const THREE = (window as any).ThreeSurfer.THREE
const q = new THREE.Quaternion()
const t = new THREE.Vector3()
const s = new THREE.Vector3()
const cameraM = this.tsRef.camera.matrix
cameraM.decompose(t, q, s)
try {
this.navStateStoreRelay.setState({
perspectiveOrientation: q.toArray(),
perspectiveZoom: t.length()
})
// LockError, ignore
}
})
this.onDestroyCb.push(
() => cameraSub.unsubscribe()
)
/**
* subscribe to navstore relay store and negotiate setting global state
*/
const navStateSub = this.navStateStoreRelay.select(s => s).subscribe(v => {
this.store$.dispatch(
viewerStateChangeNavigation({
navigation: {
position: [0, 0, 0],
orientation: [0, 0, 0, 1],
zoom: 1,
perspectiveOrientation: v.perspectiveOrientation,
perspectiveZoom: v.perspectiveZoom * pZoomFactor
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}
})
)
})
this.onDestroyCb.push(
() => navStateSub.unsubscribe()
)
/**
* subscribe to main store and negotiate with relay to set camera
*/
const navSub = this.store$.pipe(
select(viewerStateSelectorNavigation)
).subscribe(nav => {
const { perspectiveOrientation, perspectiveZoom } = nav
this.mainStoreCameraNav = {
perspectiveOrientation,
perspectiveZoom
}
if (!cameraNavsAreSimilar(this.mainStoreCameraNav, this.localCameraNav)) {
this.relayStoreLock = this.navStateStoreRelay.getLock()
const THREE = (window as any).ThreeSurfer.THREE
const cameraQuat = new THREE.Quaternion(...this.mainStoreCameraNav.perspectiveOrientation)
const cameraPos = new THREE.Vector3(0, 0, this.mainStoreCameraNav.perspectiveZoom / pZoomFactor)
cameraPos.applyQuaternion(cameraQuat)
this.toTsRef(tsRef => {
tsRef.camera.position.copy(cameraPos)
if (this.relayStoreLock) this.relayStoreLock()
})
}
})
this.onDestroyCb.push(
() => navSub.unsubscribe()
)
threeSurfer: any
mesh: string
colormap: string
hemisphere: string
private hemisphLblColorMap: Map<string, Map<number, [number, number, number]>> = new Map()
private internalHemisphLblColorMap: Map<string, Map<number, [number, number, number]>>
private externalHemisphLblColorMap: Map<string, Map<number, [number, number, number]>>
get activeColorMap() {
if (this.externalHemisphLblColorMap) return this.externalHemisphLblColorMap
if (this.internalHemisphLblColorMap) return this.internalHemisphLblColorMap
return this.hemisphLblColorMap
}
private relayStoreLock: () => void = null
private tsRefInitCb: ((tsRef: any) => void)[] = []
private toTsRef(callback: (tsRef: any) => void) {
if (this.tsRef) {
callback(this.tsRef)
return
}
this.tsRefInitCb.push(callback)
}
while(this.loadedMeshes.length > 0) {
const m = this.loadedMeshes.pop()
this.hemisphLblColorMap.clear()
this.colormapLoaded = false
}
public async loadMode(mode: TThreeSurferMode) {
this.unloadAllMeshes()
this.selectedMode = mode.name
const { meshes } = mode
await retry(async () => {
for (const singleMesh of meshes) {
const { hemisphere } = singleMesh
if (!this.regionMap.has(hemisphere)) throw new Error(`regionmap does not have hemisphere defined!`)
}
}, {
timeout: 32,
retries: 10
})
this.allKeys.push({name: hemisphere, checked: true})
const tsM = await this.tsRef.loadMesh(
parseContext(mesh, [this.config['@context']])
)
if (!this.regionMap.has(hemisphere)) continue
const rMap = this.regionMap.get(hemisphere)
const applyCM = new Map()
for (const [ lblIdx, region ] of rMap.entries()) {
applyCM.set(lblIdx, (region.rgb || [200, 200, 200]).map(v => v/255))
}
const tsC = await this.tsRef.loadColormap(
parseContext(colormap, [this.config['@context']])
)
let colorIdx = tsC[0].getData()
if (tsC[0].attributes.DataType === 'NIFTI_TYPE_INT16') {
colorIdx = (window as any).ThreeSurfer.GiftiBase.castF32UInt16(colorIdx)
}
this.loadedMeshes.push({
threeSurfer: tsM,
colormap,
mesh,
hemisphere,
vIdxArr: colorIdx
})
this.hemisphLblColorMap.set(hemisphere, applyCM)
}
this.colormapLoaded = true
this.applyColorMap()
}
private colormapLoaded = false
private getColormapCopy(): Map<string, Map<number, [number, number, number]>> {
const outmap = new Map()
for (const [key, value] of this.hemisphLblColorMap.entries()) {
outmap.set(key, new Map(value))
}
return outmap
}
/**
* TODO perhaps debounce calls to applycolormap
* so that the colormap doesn't "flick"
*/
private applyColorMap(){
/**
* on apply color map, reset mesh visibility
* this issue is more difficult to solve than first anticiplated.
* test scenarios:
*
* 1/ hide hemisphere, select region
* 2/ hide hemisphere, select region, unhide hemisphere
* 3/ select region, hide hemisphere, deselect region
*/
for (const key of this.allKeys) {
key.checked = true
}
for (const mesh of this.loadedMeshes) {
const { hemisphere, threeSurfer, vIdxArr } = mesh
const applyCM = this.activeColorMap.get(hemisphere)
this.tsRef.applyColorMap(threeSurfer, vIdxArr,
if (this.tsRef) {
this.ngOnDestroy()
this.ngAfterViewInit()
}
/**
* wait until threesurfer is defined in window
*/
await retry(async () => {
if (typeof (window as any).ThreeSurfer === 'undefined') throw new Error('ThreeSurfer not yet defined')
}, {
timeout: 160,
retries: 10,
})
this.config = this.selectedTemplate['three-surfer']
// somehow curv ... cannot be parsed properly by gifti parser... something about points missing
this.modes = this.config.modes.filter(m => !/curv/.test(m.name))
if (!this.tsRef) {
this.tsRef = new (window as any).ThreeSurfer(this.domEl, {highlightHovered: true})
this.onDestroyCb.push(
() => {
this.tsRef.dispose()
this.tsRef = null
}
while (this.tsRefInitCb.length > 0) this.tsRefInitCb.pop()(this.tsRef)
const flattenedRegions = flattenRegions(this.selectedParcellation.regions)
for (const region of flattenedRegions) {
if (region.labelIndex) {
const hemisphere = getHemisphereKey(region)
if (!hemisphere) throw new Error(`region ${region.name} does not have hemisphere defined`)
if (!this.regionMap.has(hemisphere)) {
this.regionMap.set(hemisphere, new Map())
}
const rMap = this.regionMap.get(hemisphere)
rMap.set(region.labelIndex, region)
// load preferredFsMode or mode0 by default
const loadMode = this.config.modes.find(m => m.name === preferredFsMode) || this.config.modes[0]
this.loadMode(loadMode)
type: EnumViewerEvt.VIEWERLOADED,
private handleCustomMouseEv(detail: any){
const evMesh = detail.mesh && {
faceIndex: detail.mesh.faceIndex,
// typo in three-surfer
verticesIndicies: detail.mesh.verticesIdicies
}
const custEv: THandlingCustomEv = {
regions: [],
evMesh
}
if (!detail.mesh) {
return this.handleMouseoverEvent(custEv)
}
const evGeom = detail.mesh.geometry
const evVertIdx = detail.mesh.verticesIdicies
const found = this.loadedMeshes.find(({ threeSurfer }) => threeSurfer === evGeom)
if (!found) return this.handleMouseoverEvent(custEv)
/**
* check if the mesh is toggled off
* if so, do not proceed
*/
const checkKey = this.allKeys.find(key => key.name === found.hemisphere)
if (checkKey && !checkKey.checked) return
const { hemisphere: key, vIdxArr } = found
if (!key || !evVertIdx) {
return this.handleMouseoverEvent(custEv)
}
const labelIdxSet = new Set<number>()
for (const vIdx of evVertIdx) {
labelIdxSet.add(
vIdxArr[vIdx]
)
}
if (labelIdxSet.size === 0) {
return this.handleMouseoverEvent(custEv)
}
const hemisphereMap = this.regionMap.get(key)
if (!hemisphereMap) {
custEv.regions = Array.from(labelIdxSet).map(v => {
return {
error: `unknown#${v}`
}
})
return this.handleMouseoverEvent(custEv)
}
custEv.regions = Array.from(labelIdxSet)
.map(lblIdx => {
const ontoR = hemisphereMap.get(lblIdx)
if (ontoR) {
return ontoR
} else {
}
})
return this.handleMouseoverEvent(custEv)
}
private cameraEv$ = new Subject<{ position: { x: number, y: number, z: number }, zoom: number }>()
private handleCustomCameraEvent(detail: any){
if (this.internalStateNext) {
this.internalStateNext({
"@id": getUuid(),
"@type": 'TViewerInternalStateEmitterEvent',
viewerType,
payload: {
mode: this.selectedMode,
camera: detail.position,
hemisphere: 'both'
}
})
}
ngAfterViewInit(){
const customEvHandler = (ev: CustomEvent) => {
const { type, data } = ev.detail
if (type === 'mouseover') {
return this.handleCustomMouseEv(data)
}
if (type === 'camera') {
return this.handleCustomCameraEvent(data)
}
}
this.domEl.addEventListener((window as any).ThreeSurfer.CUSTOM_EVENTNAME_UPDATED, customEvHandler)
() => this.domEl.removeEventListener((window as any).ThreeSurfer.CUSTOM_EVENTNAME_UPDATED, customEvHandler)
private handleMouseoverEvent(ev: THandlingCustomEv){
const { regions: mouseover, evMesh } = ev
this.viewerEvent.emit({
type: EnumViewerEvt.VIEWER_CTX,
data: {
viewerType: 'threeSurfer',
payload: {
fsversion: this.selectedMode,
faceIndex: evMesh?.faceIndex,
vertexIndices: evMesh?.verticesIndicies,
position: [],
_mouseoverRegion: mouseover.filter(el => !el.error)
}
}
})
this.mouseoverText = mouseover.length === 0 ?
null :
mouseover.map(
el => el.name || el.error
).join(' / ')
public handleCheckBox(key: { name: string, checked: boolean }, flag: boolean){
const foundMesh = this.loadedMeshes.find(m => m.hemisphere === key.name)
if (!foundMesh) {
throw new Error(`Cannot find mesh with name: ${key.name}`)
}
const meshObj = this.tsRef.customColormap.get(foundMesh.threeSurfer)
if (!meshObj) {
throw new Error(`mesh obj not found!`)
}
meshObj.mesh.visible = flag
}
private onDestroyCb: (() => void) [] = []
ngOnDestroy() {
while (this.onDestroyCb.length > 0) this.onDestroyCb.pop()()
}
toggleMode(){
const currIdx = this.modes.findIndex(m => m.name === this.selectedMode)
const newIdx = (currIdx + 1) % this.modes.length
this.loadMode(this.modes[newIdx])
}