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import { Component, ElementRef, EventEmitter, OnDestroy, OnInit, Output, Inject, Optional, ChangeDetectionStrategy } from "@angular/core";
import { fromEvent, Subscription, ReplaySubject, BehaviorSubject, Observable, race, timer, Subject } from 'rxjs'
import { debounceTime, filter, map, scan, startWith, mapTo, switchMap, take, skip, tap, distinctUntilChanged } from "rxjs/operators";
import { AtlasWorkerService } from "src/atlasViewer/atlasViewer.workerService.service";
import { LoggingService } from "src/logging";
import { bufferUntil, getExportNehuba, getViewer, setNehubaViewer, switchMapWaitFor } from "src/util/fn";
import { deserializeSegment, NEHUBA_INSTANCE_INJTKN, scanSliceViewRenderFn } from "../util";
import { arrayOrderedEql } from 'common/util'
import { IMeshesToLoad, SET_MESHES_TO_LOAD } from "../constants";
import { IColorMap, SET_COLORMAP_OBS, SET_LAYER_VISIBILITY } from "../layerCtrl.service";
import { INgLayerCtrl, NG_LAYER_CONTROL, SET_SEGMENT_VISIBILITY, TNgLayerCtrl } from "../layerCtrl.service/layerCtrl.util";
const NG_LANDMARK_LAYER_NAME = 'spatial landmark layer'
const NG_USER_LANDMARK_LAYER_NAME = 'user landmark layer'
/**
* optimized for nehubaConfig.layout.useNehubaPerspective.fixedZoomPerspectiveSlices
* sliceZoom
* sliceViewportWidth
* sliceViewportHeight
*/
const NG_LANDMARK_CONSTANT = 1e-8
export const IMPORT_NEHUBA_INJECT_TOKEN = `IMPORT_NEHUBA_INJECT_TOKEN`
}
labelIndicies: number[]
}
export interface INehubaLifecycleHook{
onInit?: () => void
}
export const scanFn = (acc: LayerLabelIndex[], curr: LayerLabelIndex) => {
const found = acc.find(layerLabelIndex => {
return layerLabelIndex.layer.name === curr.layer.name
})
if (!found) {
return [ ...acc, curr ]
return acc.map(layerLabelIndex => {
return layerLabelIndex.layer.name === curr.layer.name
? curr
: layerLabelIndex
})
/**
* no selector is needed, as currently, nehubaviewer is created dynamically
*/
@Component({
templateUrl : './nehubaViewer.template.html',
styleUrls : [
// OnPush seems to improve performance significantly
changeDetection: ChangeDetectionStrategy.OnPush
private sliceviewLoading$: Observable<boolean>
public lifecycle: INehubaLifecycleHook
public viewerPosInVoxel$ = new BehaviorSubject(null)
public viewerPosInReal$ = new BehaviorSubject(null)
public mousePosInVoxel$ = new BehaviorSubject(null)
public mousePosInReal$ = new BehaviorSubject(null)
private subscriptions: Subscription[] = []
@Output() public nehubaReady: EventEmitter<null> = new EventEmitter()
@Output() public layersChanged: EventEmitter<null> = new EventEmitter()
@Output() public viewerPositionChange: EventEmitter<any> = new EventEmitter()
@Output() public mouseoverLandmarkEmitter: EventEmitter<string> = new EventEmitter()
@Output() public mouseoverUserlandmarkEmitter: EventEmitter<string> = new EventEmitter()
@Output() public regionSelectionEmitter: EventEmitter<{
segment: number,
layer: {
name?: string,
url?: string
}}> = new EventEmitter()
@Output() public errorEmitter: EventEmitter<any> = new EventEmitter()
/* only used to set initial navigation state */
private _dim: [number, number, number]
return this._dim
? this._dim
: [1.5e9, 1.5e9, 1.5e9]
}
public _s2$: any = null
public _s3$: any = null
public _s4$: any = null
public _s5$: any = null
public _s6$: any = null
public _s7$: any = null
public _s8$: any = null
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this._s2$,
this._s3$,
this._s4$,
this._s5$,
this._s6$,
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]
private createNehubaPromiseRs: () => void
private createNehubaPromise = new Promise<void>(rs => {
this.createNehubaPromiseRs = rs
})
public nehubaLoaded: boolean = false
public landmarksLoaded: boolean = false
constructor(
public elementRef: ElementRef,
private workerService: AtlasWorkerService,
private log: LoggingService,
@Inject(IMPORT_NEHUBA_INJECT_TOKEN) getImportNehubaPr: () => Promise<any>,
@Optional() @Inject(NEHUBA_INSTANCE_INJTKN) private nehubaViewer$: Subject<NehubaViewerUnit>,
@Optional() @Inject(SET_MESHES_TO_LOAD) private injSetMeshesToLoad$: Observable<IMeshesToLoad>,
@Optional() @Inject(SET_COLORMAP_OBS) private setColormap$: Observable<IColorMap>,
@Optional() @Inject(SET_LAYER_VISIBILITY) private layerVis$: Observable<string[]>,
@Optional() @Inject(SET_SEGMENT_VISIBILITY) private segVis$: Observable<string[]>,
@Optional() @Inject(NG_LAYER_CONTROL) private layerCtrl$: Observable<TNgLayerCtrl<keyof INgLayerCtrl>>,
if (this.nehubaViewer$) {
this.nehubaViewer$.next(this)
}
const fixedZoomPerspectiveSlices = this.config && this.config.layout && this.config.layout.useNehubaPerspective && this.config.layout.useNehubaPerspective.fixedZoomPerspectiveSlices
if (fixedZoomPerspectiveSlices) {
const { sliceZoom, sliceViewportWidth, sliceViewportHeight } = fixedZoomPerspectiveSlices
const dim = Math.min(sliceZoom * sliceViewportWidth, sliceZoom * sliceViewportHeight)
this._dim = [dim, dim, dim]
}
this.patchNG()
this.loadNehuba()
const viewer = this.nehubaViewer.ngviewer
this.layersChangedHandler = viewer.layerManager.layersChanged.add(() => {
this.layersChanged.emit(null)
const readiedLayerNames: string[] = viewer.layerManager.managedLayers.filter(l => l.layer).map(l => l.name)
for (const layerName in this.ngIdSegmentsMap) {
if (!readiedLayerNames.includes(layerName)) {
return
}
this._nehubaReady = true
this.nehubaReady.emit(null)
}
})
viewer.registerDisposer(this.layersChangedHandler)
.then(() => {
// all mutation to this.nehubaViewer should await createNehubaPromise
this.createNehubaPromiseRs()
})
.catch(e => this.errorEmitter.emit(e))
/**
* TODO move to layerCtrl.service
*/
this.ondestroySubscriptions.push(
fromEvent(this.workerService.worker, 'message').pipe(
if (!message) {
// this.log.error('worker response message is undefined', message)
if (!message.data) {
// this.log.error('worker response message.data is undefined', message.data)
/* worker responded with not assembled landmark, no need to act */
return false
}
/**
* nb url may be undefined
* if undefined, user have removed all user landmarks, and all that needs to be done
* is remove the user landmark layer
return true
}),
debounceTime(100),
this.removeuserLandmarks()
/**
* url may be null if user removes all landmarks
*/
if (!url) {
/**
* remove transparency from meshes in current layer(s)
*/
_[NG_USER_LANDMARK_LAYER_NAME] = {
type: 'mesh',
source: `vtk://${url}`,
shader: this.userLandmarkShader,
/**
* adding transparency to meshes in current layer(s)
*/
if (this.setColormap$) {
this.ondestroySubscriptions.push(
this.setColormap$.pipe(
debounceTime(160),
).subscribe(v => {
const map = new Map()
for (const key in v) {
const m = new Map()
map.set(key, m)
for (const lblIdx in v[key]) {
m.set(lblIdx, v[key][lblIdx])
}
}
this.setColorMap(map)
})
)
} else {
this.log.error(`SET_COLORMAP_OBS not provided`)
}
if (this.layerVis$) {
this.ondestroySubscriptions.push(
this.layerVis$.pipe(
switchMap(switchMapWaitFor({
condition: () => this._nehubaReady
})),
distinctUntilChanged(arrayOrderedEql),
debounceTime(160),
).subscribe((layerNames: string[]) => {
/**
* debounce 160ms to set layer invisible etc
* on switch from freesurfer -> volumetric viewer, race con results in managed layer not necessarily setting layer visible correctly
*/
const managedLayers = this.nehubaViewer.ngviewer.layerManager.managedLayers
managedLayers.forEach(layer => layer.setVisible(false))
for (const layerName of layerNames) {
const layer = this.nehubaViewer.ngviewer.layerManager.getLayerByName(layerName)
if (layer) {
layer.setVisible(true)
} else {
this.log.log('layer unavailable', layerName)
}
}
})
)
} else {
this.log.error(`SET_LAYER_VISIBILITY not provided`)
}
if (this.segVis$) {
this.ondestroySubscriptions.push(
// null === hide all seg
if (val === null) {
this.hideAllSeg()
return
}
// empty array === show all seg
if (val.length === 0) {
this.showAllSeg()
return
}
// show limited seg
this.showSegs(val)
})
)
} else {
this.log.error(`SET_SEGMENT_VISIBILITY not provided`)
}
if (this.layerCtrl$) {
this.ondestroySubscriptions.push(
this.layerCtrl$.pipe(
bufferUntil(({
}))
).subscribe(messages => {
for (const message of messages) {
if (message.type === 'add') {
const p = message as TNgLayerCtrl<'add'>
this.loadLayer(p.payload)
}
if (message.type === 'remove') {
const p = message as TNgLayerCtrl<'remove'>
for (const name of p.payload.names){
this.removeLayer({ name })
}
}
if (message.type === 'update') {
const p = message as TNgLayerCtrl<'update'>
this.updateLayer(p.payload)
}
if (message.type === 'setLayerTransparency') {
const p = message as TNgLayerCtrl<'setLayerTransparency'>
for (const key in p.payload) {
this.setLayerTransparency(key, p.payload[key])
}
}
}
})
)
} else {
this.log.error(`NG_LAYER_CONTROL not provided`)
}
public numMeshesToBeLoaded: number = 0
if (gpuLimit && this.nehubaViewer) {
const limit = this.nehubaViewer.ngviewer.state.children.get('gpuMemoryLimit')
if (limit && limit.restoreState) {
limit.restoreState(gpuLimit)
}
}
}
public spatialLandmarkSelectionChanged(labels: number[]) {
const getCondition = (label: number) => `if(label > ${label - 0.1} && label < ${label + 0.1} ){${FRAGMENT_EMIT_RED}}`
const newShader = `void main(){ ${labels.map(getCondition).join('else ')}else {${FRAGMENT_EMIT_WHITE}} }`
this.log.warn('setting special landmark selection changed failed ... nehubaViewer is not yet defined')
return
}
const landmarkLayer = this.nehubaViewer.ngviewer.layerManager.getLayerByName(NG_LANDMARK_LAYER_NAME)
this.log.warn('landmark layer could not be found ... will not update colour map')
return
}
if (labels.length === 0) {
landmarkLayer.layer.displayState.fragmentMain.restoreState(FRAGMENT_MAIN_WHITE)
} else {
landmarkLayer.layer.displayState.fragmentMain.restoreState(newShader)
}
}
public navPosReal: [number, number, number] = [0, 0, 0]
public navPosVoxel: [number, number, number] = [0, 0, 0]
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public mousePosReal: [number, number, number] = [0, 0, 0]
public mousePosVoxel: [number, number, number] = [0, 0, 0]
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private _multiNgIdColorMap: Map<string, Map<number, {red: number, green: number, blue: number}>>
get multiNgIdColorMap() {
return this._multiNgIdColorMap
}
set multiNgIdColorMap(val) {
this._multiNgIdColorMap = val
}
private loadMeshes$: ReplaySubject<{labelIndicies: number[], layer: { name: string }}> = new ReplaySubject()
public mouseOverSegment: number | null
public getNgHash: () => string = () => this.exportNehuba
? this.exportNehuba.getNgHash()
this.nehubaViewer = this.exportNehuba.createNehubaViewer(this.config, (err: string) => {
/* print in debug mode */
this.log.error(err)
/**
* Hide all layers except the base layer (template)
* Then show the layers referenced in multiNgIdLabelIndexMap
*/
/* creation of the layout is done on next frame, hence the settimeout */
setTimeout(() => {
this.newViewerInit()
this.loadNewParcellation()
this.sliceviewLoading$ = fromEvent(this.elementRef.nativeElement, 'sliceRenderEvent').pipe(
scan(scanSliceViewRenderFn, [ null, null, null ]),
map(arrOfFlags => arrOfFlags.some(flag => flag)),
startWith(true),
)
(this.injSetMeshesToLoad$ || this.loadMeshes$).pipe(
switchMap(layerLabelIdx =>
/**
* sometimes (e.g. when all slice views are minimised), sliceviewlaoding will not emit
* so if sliceviewloading does not emit another value (except the initial true value)
* force start loading of mesh
*/
race(
this.sliceviewLoading$.pipe(
skip(1)
),
timer(500).pipe(
mapTo(false)
)
).pipe(
filter(flag => !flag),
take(1),
mapTo(layerLabelIdx),
)
),
).subscribe(layersLabelIndex => {
let totalMeshes = 0
const { layer, labelIndicies } = layerLayerIndex
totalMeshes += labelIndicies.length
this.nehubaViewer.setMeshesToLoad(labelIndicies, layer)
}
// TODO implement total mesh to be loaded and mesh loading UI
const { onInit } = this.lifecycle || {}
onInit && onInit.call(this)
if (this.nehubaViewer$) {
this.nehubaViewer$.next(null)
}
this.subscriptions.pop().unsubscribe()
}
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})
this.ondestroySubscriptions.forEach(s => s.unsubscribe())
this.onDestroyCb.pop()()
}
this.nehubaViewer && this.nehubaViewer.dispose()
private onDestroyCb: Array<() => void> = []
private patchNG() {
const { LayerManager, UrlHashBinding } = this.exportNehuba.getNgPatchableObj()
// this.log.log('seturl hash')
// this.log.log('setting url hash')
}
UrlHashBinding.prototype.updateFromUrlHash = () => {
/* TODO find a more permanent fix to disable double click */
LayerManager.prototype.invokeAction = (arg) => {
/**
* The emitted value does not affect the region selection
* the region selection is taken care of in nehubaContainer
*/
this.regionSelectionEmitter.emit({
segment: this.mouseOverSegment,
layer: this.mouseOverLayer
})
/* eslint-disable-next-line @typescript-eslint/no-empty-function */
this.onDestroyCb.push(() => LayerManager.prototype.invokeAction = (_arg) => { /** in default neuroglancer, this function is invoked when selection occurs */ })
/**
* if selector is an empty object, select all layers
*/
return layerObj instanceof Object && Object.keys(layerObj).every(key =>
/**
* the property described by the selector must exist and ...
*/
/**
* if the selector is regex, test layer property
*/
( layerObj[key] instanceof RegExp
? layerObj[key].test(l[key])
/**
* if selector is string, test for strict equality
*/
: typeof layerObj[key] === 'string'
? layerObj[key] === l[key]
/**
* otherwise do not filter
*/
private userLandmarkShader: string = FRAGMENT_MAIN_WHITE
public updateUserLandmarks(landmarks: any[]) {
if (!this.nehubaViewer) {
return
this.workerService.worker.postMessage({
type : 'GET_USERLANDMARKS_VTK',
scale: Math.min(...this.dim.map(v => v * NG_LANDMARK_CONSTANT)),
landmarks : landmarks.map(lm => lm.position.map(coord => coord * 1e6)),
})
const parseLmColor = lm => {
if (!lm) return null
const { color } = lm
if (!color) return null
if (!Array.isArray(color)) return null
if (color.length !== 3) return null
const parseNum = num => (num >= 0 && num <= 255 ? num / 255 : 1).toFixed(3)
return `emitRGB(vec3(${color.map(parseNum).join(',')}));`
}
const appendConditional = (frag, idx) => frag && `if (label > ${idx - 0.01} && label < ${idx + 0.01}) { ${frag} }`
if (landmarks.some(parseLmColor)) {
this.userLandmarkShader = `void main(){ ${landmarks.map(parseLmColor).map(appendConditional).filter(v => !!v).join('else ')} else {${FRAGMENT_EMIT_WHITE}} }`
} else {
this.userLandmarkShader = FRAGMENT_MAIN_WHITE
}
}
this.removeLayer({
})
}
this.removeLayer({
name : NG_USER_LANDMARK_LAYER_NAME,
})
}
public setLayerVisibility(condition: {name: string|RegExp}, visible: boolean) {
if (!this.nehubaViewer) {
return false
const viewer = this.nehubaViewer.ngviewer
viewer.layerManager.managedLayers
.filter(l => this.filterLayers(l, condition))
.map(layer => layer.setVisible(visible))
return false
const removeLayer = (i) => (viewer.layerManager.removeManagedLayer(i), i.name)
return viewer.layerManager.managedLayers
const viewer = this.nehubaViewer.ngviewer
return Object.keys(layerObj)
/* if the layer exists, it will not be loaded */
!viewer.layerManager.getLayerByName(key))
public updateLayer(layerObj: INgLayerCtrl['update']) {
const viewer = this.nehubaViewer.ngviewer
for (const layerName in layerObj) {
const layer = viewer.layerManager.getLayerByName(layerName)
if (!layer) continue
const { visible } = layerObj[layerName]
layer.setVisible(!!visible)
}
}
if (!this.nehubaViewer) return
for (const ngId in this.ngIdSegmentsMap) {
for (const idx of this.ngIdSegmentsMap[ngId]) {
this.nehubaViewer.hideSegment(idx, {
this.nehubaViewer.showSegment(0, {
for (const ngId in this.ngIdSegmentsMap) {
for (const idx of this.ngIdSegmentsMap[ngId]) {
this.nehubaViewer.showSegment(idx, {
name: ngId,
})
}
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this.hideAllSeg()
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/**
* TODO tobe deprecated
*/
if (typeof array[0] === 'number') {
const reduceFn: (acc: Map<string, number[]>, curr: string) => Map<string, number[]> = (acc, curr) => {
if (!exist) {
newMap.set(ngId, [Number(labelIndex)])
} else {
newMap.set(ngId, [...exist, Number(labelIndex)])
}
const newMap: Map<string, number[]> = array.reduce(reduceFn, new Map())
/**
* TODO
* ugh, ugly code. cleanify
*/
* sometimes, ngId still happends to be undefined
*/
newMap.forEach((segs, ngId) => {
this.nehubaViewer.hideSegment(0, {
})
segs.forEach(seg => {
this.nehubaViewer.showSegment(seg, {
this.log.warn('setNavigationState > this.nehubaViewer is not yet defined')
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const {
orientation,
perspectiveOrientation,
perspectiveZoom,
position,
positionReal,
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} = newViewerState
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this.nehubaViewer.ngviewer.perspectiveNavigationState.zoomFactor.restoreState(perspectiveZoom)
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this.nehubaViewer.ngviewer.navigationState.zoomFactor.restoreState(zoom)
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this.nehubaViewer.ngviewer.perspectiveNavigationState.pose.orientation.restoreState( perspectiveOrientation )
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this.nehubaViewer.ngviewer.navigationState.pose.orientation.restoreState( orientation )
this.nehubaViewer.setPosition( this.vec3(position) , positionReal ? true : false )
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}
this.nehubaViewer.ngviewer.navigationState.pose.rotateRelative(this.vec3([0, 1, 0]), -amount / 4.0 * Math.PI / 180.0)
}
this.nehubaViewer.ngviewer.navigationState.pose.rotateRelative(this.vec3([1, 0, 0]), amount / 4.0 * Math.PI / 180.0)
}
this.nehubaViewer.ngviewer.navigationState.pose.rotateRelative(this.vec3([0, 0, 1]), amount / 4.0 * Math.PI / 180.0)
}
public toggleOctantRemoval(flag?: boolean) {
const ctrl = this.nehubaViewer?.ngviewer?.showPerspectiveSliceViews
if (!ctrl) {
this.log.error(`toggleOctantRemoval failed. this.nehubaViewer.ngviewer?.showPerspectiveSliceViews returns falsy`)
return
}
const newVal = typeof flag === 'undefined'
? !ctrl.value
: flag
ctrl.restoreState(newVal)
if (this.landmarksLoaded) {
/**
* showPerspectSliceView -> ! meshTransparency
*/
this.setMeshTransparency(!newVal)
}
}
private setLayerTransparency(layerName: string, alpha: number) {
const layer = this.nehubaViewer.ngviewer.layerManager.getLayerByName(layerName)
if (!layer) return
layer.layer.displayState.objectAlpha.restoreState(alpha)
}
public setMeshTransparency(flag: boolean){
/**
* remove transparency from meshes in current layer(s)
*/
const layer = this.nehubaViewer.ngviewer.layerManager.getLayerByName(layerKey)
if (layer) {
layer.layer.displayState.objectAlpha.restoreState(flag ? 0.2 : 1.0)
}
}
}
/* isn't this layer specific? */
/* TODO this is layer specific. need a way to distinguish between different segmentation layers */
this._s2$ = this.nehubaViewer.mouseOver.segment
this.mouseOverSegment = segment
this.mouseOverLayer = { ...layer }
})
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this._s8$ = this.nehubaViewer.mouseOver.segment.subscribe(({segment: segmentId, layer }) => {
this.mouseoverSegmentEmitter.emit({
layer,
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// nehubaViewer.navigationState.all emits every time a new layer is added or removed from the viewer
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this._s3$ = this.nehubaViewer.navigationState.all
.distinctUntilChanged((a, b) => {
const {
orientation: o1,
perspectiveOrientation: po1,
perspectiveZoom: pz1,
position: p1,
} = a
const {
orientation: o2,
perspectiveOrientation: po2,
perspectiveZoom: pz2,
position: p2,
} = b
return [0, 1, 2, 3].every(idx => o1[idx] === o2[idx]) &&
[0, 1, 2, 3].every(idx => po1[idx] === po2[idx]) &&
pz1 === pz2 &&
z1 === z2
})
.subscribe(({ orientation, perspectiveOrientation, perspectiveZoom, position, zoom }) => {
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this.viewerState = {
orientation,
perspectiveOrientation,
perspectiveZoom,
zoom,
position,
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}
orientation : Array.from(orientation),
perspectiveOrientation : Array.from(perspectiveOrientation),
perspectiveZoom,
zoom,
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})
// TODO bug: mouseoverlandmarkemitter does not emit empty for VTK layer when user mouse click
this.ondestroySubscriptions.push(
this.nehubaViewer.mouseOver.layer
.filter(obj => obj.layer.name === NG_LANDMARK_LAYER_NAME)
)
this.ondestroySubscriptions.push(
this.nehubaViewer.mouseOver.layer
.filter(obj => obj.layer.name === NG_USER_LANDMARK_LAYER_NAME)
.subscribe(obj => this.mouseoverUserlandmarkEmitter.emit(obj.value)),
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this._s4$ = this.nehubaViewer.navigationState.position.inRealSpace
.subscribe(v => {
this.navPosReal = Array.from(v) as [number, number, number]
this.viewerPosInReal$.next(Array.from(v))
})
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this._s5$ = this.nehubaViewer.navigationState.position.inVoxels
.subscribe(v => {
this.navPosVoxel = Array.from(v) as [number, number, number]
this.viewerPosInVoxel$.next(Array.from(v))
})
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this._s6$ = this.nehubaViewer.mousePosition.inRealSpace
.subscribe(v => {
this.mousePosReal = Array.from(v) as [number, number, number]
this.mousePosInReal$.next(Array.from(v))
})
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this._s7$ = this.nehubaViewer.mousePosition.inVoxels
.subscribe(v => {
this.mousePosVoxel = Array.from(v) as [number, number, number]
this.mousePosInVoxel$.next(Array.from(v))
})
private setColorMap(map: Map<string, Map<number, {red: number, green: number, blue: number}>>) {
for (const [ ngId, cMap ] of map.entries()) {
const nMap = new Map()
for (const [ key, cm ] of cMap.entries()) {
nMap.set(Number(key), cm)
}
this.nehubaViewer.batchAddAndUpdateSegmentColors(
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}
const patchSliceViewPanel = (sliceViewPanel: any) => {
const originalDraw = sliceViewPanel.draw
sliceViewPanel.draw = function(this) {
if (this.sliceView) {
const viewportToDataEv = new CustomEvent('viewportToData', {
bubbles: true,
detail: {
})
this.element.dispatchEvent(viewportToDataEv)
}
originalDraw.call(this)
}
}