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Created with Raphaël 2.2.011Nov87325Oct242119121054330Sep2623211312931Aug3025241716151298529Jul27262520181412418Jun17151431May1713109427Apr191514107622Mar1817169329Feb242311104127Jan252119181514618Dec161514111087227Nov252423181716430Oct272623222120193Sep218Aug28Apr1716101[NRRPLT-4282] avoid the drawing images to canvascommit artefact[hotfix] Disable plugins in model SDF to avoid AF_INET[] error.commit artefact[NRRPLT-4161] Add log when error comes on status topiccommit artefact[NRRPLT-3853] mirror frontend changes for avatar physicscommit artefact[END-OF-SPRINT-DEV-DEPLOYMENT] Release of version 1.1.1.dev0Merge "[NRRPLT-4192] PBR Materials are lost after a simulation reset"bump to 1.2.1commit artefactMerge "[NRRPLT-4243] PBR Material should be enabled by default when available"commit artefact[NRRPLT-4243] PBR Material should be enabled by default when available[NRRPLT-4171] fix object selection raycasting, specifically for avatar[NRRPLT-4192] PBR Materials are lost after a simulation resetMerge "[STAGING RELEASE] Release of version 1.1.0"[STAGING RELEASE] Release of version 1.1.0bump to 1.2.0commit artefact[END-OF-SPRINT-DEV-DEPLOYMENT] Release of version 1.0.2.dev2bump to 1.1.2commit artefactcommit artefact[NRRPLT-4174] Disallow robot insertion from front-endcommit artefact[IN-SPRINT-DEV-DEPLOYMENT] Release of version 1.0.2.dev1bump to 1.1.1commit artefactcommit artefact[NRRPLT-4160] PBR 3D MaterialMerge "[NRRPLT-4158] Shadows do not cover whole scene with directional light"Merge "[NRRPLT-4157] Moved spawned model may throw an exception"[NRRPLT-4158] Shadows do not cover whole scene with directional light[NRRPLT-4157] Moved spawned model may throw an exceptionMerge "[HOTFIX] GZ3D sdf light direction was not applied to the 3D scene"[HOTFIX] GZ3D sdf light direction was not applied to the 3D scene[HOTFIX] Phoenix test connection before using itMerge "[NRRPLT-4102] Mouse wheel zooms (gzweb)"