From 57a3bf2b5427fc57c8508aea543076c207a0c66f Mon Sep 17 00:00:00 2001 From: Sandro Weber <webers@in.tum.de> Date: Fri, 15 Jan 2021 21:20:59 +0000 Subject: [PATCH] Merged in NRRPLT-8106-graphical-settings-bloom (pull request #50) [NRRPLT-8106] bloom active * [NRRPLT-8106] bloom active Approved-by: Manos Angelidis Approved-by: Antoine Detailleur --- gz3d/build/gz3d.js | 2 -- gz3d/src/gzbloomShader.js | 2 -- 2 files changed, 4 deletions(-) diff --git a/gz3d/build/gz3d.js b/gz3d/build/gz3d.js index 7d7f92a..fbc630c 100644 --- a/gz3d/build/gz3d.js +++ b/gz3d/build/gz3d.js @@ -1752,7 +1752,6 @@ GZ3D.BloomShader.prototype = Object.assign( this.separableBlurMaterials[i].uniforms['direction'].value = GZ3D.BloomShader.BlurDirectionX; - renderer.clear(); renderer.setRenderTarget(this.renderTargetsHorizontal[i]); renderer.render(this.scene, this.camera); @@ -1763,7 +1762,6 @@ GZ3D.BloomShader.prototype = Object.assign( this.separableBlurMaterials[i].uniforms['direction'].value = GZ3D.BloomShader.BlurDirectionY; - renderer.clear(); renderer.setRenderTarget(this.renderTargetsVertical[i]); renderer.render(this.scene, this.camera); diff --git a/gz3d/src/gzbloomShader.js b/gz3d/src/gzbloomShader.js index adccff1..4e081a6 100644 --- a/gz3d/src/gzbloomShader.js +++ b/gz3d/src/gzbloomShader.js @@ -219,7 +219,6 @@ GZ3D.BloomShader.prototype = Object.assign( this.separableBlurMaterials[i].uniforms['direction'].value = GZ3D.BloomShader.BlurDirectionX; - renderer.clear(); renderer.setRenderTarget(this.renderTargetsHorizontal[i]); renderer.render(this.scene, this.camera); @@ -230,7 +229,6 @@ GZ3D.BloomShader.prototype = Object.assign( this.separableBlurMaterials[i].uniforms['direction'].value = GZ3D.BloomShader.BlurDirectionY; - renderer.clear(); renderer.setRenderTarget(this.renderTargetsVertical[i]); renderer.render(this.scene, this.camera); -- GitLab